![]() Now just scan the QR code of android studio and your device will be. Follow the steps in Android mobile (Make sure you need Android 11 device) Settings -> Developer options -> wireless debugging -> Pair device with QR code. Select it and fill in the choices for platform and target. Device manager -> Physical -> Pair using wifi -> You can see one QR code in popup. Once the file is created Cordova: Attach will show up as one of the entries in the pop up inside the editor window. If that's the case, just select any of the available options (you can remove it later). vscode/launch.json file yet, Cordova options might not be available to you. Open a command prompt window and navigate to the Android SDK platform-tools folder (typically, the SDK platform-tools folder is located at C:\Program Files (x86)\Android\android-sdk\platform-tools ). ![]() from the configurations dropdown at the top. Another option is to view the debug log via the command line. It is possible to debug a Xamarin. Select Standard for the Install Type inside the wizard. Open the Debug Side Bar and select Add Configuration. This article explains how to debug a Xamarin.Android application on a physical Android device. Step 1: Set up Android Studios tools Download and install Android Studio 3.0 . With it, you can add a launch configuration for attaching to the application when running on the device or in the emulator. For debugging an Ionic application (or any Cordova application) on the device, the Cordova Tools extension is required. This needs to be enabled so you can upload your Android apps to your physical hardware device. ![]() Scroll down to the USB debugging setting, and enable it. I'm doing all my Ionic development in Visual Studio Code, therefore this is my primary tool for debugging and also for inspecting the console log output from the application. Next: Go back to the main Settings menu, where you’ll see a new Developer options menu item. In such a scenario, it's more effective to look at the console output from the debugger. Although this is usually the most convenient approach for testers, it's an overkill during development when the device is connected to the computer most of the time or even the emulator is used instead of an actual device. ![]() In a previous blogpost, I've described how to intercept console log output when the application is running on the device, so that it can later be exported using the standard sharing functionality. ![]()
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